Ex Pulvis Interactive

EX Pulvis INTERACTIVE

From dust, we create

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Games, Tools & Experiences

Software that respects the craft—and the people who use it.

Systems
In Testing
ASCERTAIN
AI Platform

ASCERTAIN

AI accountability platform. Seven-gate validation pipeline with enforced provider independence, cryptographic audit logs, and semantic learning — so AI output is verified, not trusted.

FORGEGATE CTL Fabric Multi-Provider
Read the Article
Pre-Production
Cookery Vault
Web App

Cookery Vault

Management and content-creation platform for recipe creators, family administrators, and global admins. Includes AI-powered recipe parsing, ingredient and equipment catalogs, grocery list management, family group tools, and subscription administration. Web-based, PWA-installable on any device.

Web PWA Recipes
Games
In Development
Attack of the Roids
Reverse Arcade Shooter

Attack of the Roids

You are not defending Earth. You are destroying it. Command the ROIDUS — a civilization-carrying mothership disguised as an asteroid — through eight waves of Earth's adaptive defense fleet. The classic Asteroids formula, inverted.

Unity URP PC

Key Features

  • Play the villain — Command a disguised mothership on a collision course with Earth.
  • Adaptive Enemy AI — EARS cross-wave memory means no two playthroughs unfold the same way. The fleet learns.
  • Asteroid Infrastructure — Build turret crawlers, UFO launch bases, and Roid bases directly on passing asteroids.
  • Obseum Economy — Mine a scarce alien resource to unlock weapons and power devastating attacks.
  • Escalating Arsenal — From proton cannons to the Wormhole Torpedo — miss, and it's gone forever.
  • Bridge Crew — Four voiced officers react in real time. Preel analyzes. Nurk complains. Zeet notices the wrong things. Deb is always listening.
  • Quarter-Machine Design — No saves. No checkpoints. One run, eight waves, everything on the line.

Part Invader Zim, part Star Trek bridge drama, part white-knuckle arcade survival. The humor is baked into the world, never into the stakes.

In Testing
Detention League Football
Game

Detention League

The tabletop classic, built for real. Flick a paper football across a varnished surface using honest physics — drag to aim, release to fire. Challenge a friend online or pass the screen.

WebGL Multiplayer Physics
In Testing
Inferno Labyrinth
Game

Inferno Labyrinth

Descend through nine circles of a procedurally generated polar maze inspired by Dante's Inferno. Tilt controls, atmospheric horror, and pixel-perfect pathfinding.

iOS SpriteKit Procedural
Tools & Apps
In Development
Fyreward
Creative Tool

Fyreward

AI-assisted prose review system for novelists. Three-tier architecture with Notion integration, entity tracking, and voice authenticity validation powered by your own editorial rules.

Python Notion API Writing
Pricing TBD
Pulvis Converter
Developer Tool

Pulvis Converter

Audio conversion for game developers. Drag audio files, select your engine, export directly to your project. Supports Unity, Unreal, Godot, and iOS with loudness normalization.

macOS Audio Pipeline FFmpeg

Previews

Watch what's coming. Everything below is in active development.

Preview coming soon

Inferno Labyrinth

Trailer — nine circles of procedural horror

Preview coming soon

Detention League

Gameplay — flick physics in action

Preview coming soon

Cookery Vault

Walkthrough — recipe management reimagined

Built from Nothing.
Made to Last.

Ex Pulvis Interactive is a creative technology studio. No committees, no account managers, no layers between your idea and the people actually building it.

We build software, music, and AI systems — sometimes all three in the same week. Apps, games, tools, platforms, songs. If it starts as an idea and needs to exist in the world, that's the work.

We also take outside work. If you have something you want built, the conversation starts here. No pitch deck required — though we'll read one if you bring it. We evaluate every project on its own merits: what it is, what it takes, and whether we can deliver it well.

We do have a filter. It's a simple one: we build things we'd be proud to put our name on. Bring us something that clears that bar and we're interested.

Our name means "from dust." Every project — ours or yours — starts with nothing but an idea. We build from there.

Ex Pulvis Interactive is the software and AI side of the Ex Pulvis family. Our sibling label, Ex Pulvis Records, makes the music.

Contact Us

Whether you're interested in working with us, you have a question about something we've built, or just want to start a conversation — this is the place.

We read everything. We respond to the serious inquiries only.

Message sent — we'll be in touch soon.